The Well of Ascension – Mistborn Book Two
The Well of Ascension takes us back to Luthadel a year after the Dark Lord has been deposed. Far from making things better, the citizens of the land discover that the grass isn’t always greener on the other side.
Yes, the Final Empire is no more and the Steel Inquisitors seem to have vanished. But in their wake, uncertainty follows. Citizens at both ends of the social spectrum struggle to find balance in a new regime of tolerance. Only, there are those who don’t want to change. And they are quick to take advantage.
Luthadel becomes surrounded by no less than three opposing armies, all intent on seizing the one thing that means anything: the former Emperor’s atium reserves. But those reserves can’t be found, and no amount of pledging or promises can make the invading commanders change their minds.
In addition, we find our heroes facing their own personal crossroads. Elend is an honorable and well-meaning young man, but his naivety of the real world places everyone in danger. Vin is feared for her power. She did destroy the former emperor after all. But she is beset by doubts about her own motivations and ability to make lasting changes. And of course, she can’t really believe that a man like Elend would truly love someone like her. Sazed is a man caught between two worlds. That of a Keeper, and remaining a firm friend and confident to the people he has come to know and respect.
And Kelsier’s former crew? For the most part, they take a back seat during this adventure, making way for several new characters who add a little spice to the mix. (I shan’t say more, as I’m always keen NEVER to give anything of the plot away.)
This book is longer than the last one, (over 760 pages), and Sanderson lights a fuse at the beginning that burns slowly but surely toward a climactic finish. Very clever, as there’s a lot of ground to cover. But it’s done well. And what I particularly enjoyed was the time Sanderson took to reveal more about the Final Empire’s history, and the origins and interspecies relationships of some of its more mysterious races. (You’ll see).
And the delicious twist at the end?
The Well of Ascension is a most satisfying read, and I can’t wait to see how things are brought to a conclusion in the final book.
Saturday, November 7, 2020
Saturday, October 24, 2020
An Epic Review Of. . .
The Final Empire
– Mistborn Book One
The premise for this book is
as follows:
For a
thousand years the ash fell and no flowers bloomed. For a thousand years the
Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler,
the "Sliver of Infinity," reigned with absolute power and ultimate
terror, divinely invincible. Then, when hope was so long lost that not even its
memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in
the depths of the Lord Ruler's most hellish prison. Kelsier "snapped"
and found in himself the powers of a Mistborn. A brilliant thief and natural
leader, he turned his talents to the ultimate caper, with the Lord Ruler
himself as the mark.
Kelsier recruited the underworld's elite, the
smartest and most trustworthy allomancers, each of whom shares one of his many
powers, and all of whom relish a high-stakes challenge. Only then does he
reveal his ultimate dream, not just the greatest heist in history, but the
downfall of the divine despot.
But even with the best criminal crew ever
assembled, Kel's plan looks more like the ultimate long shot, until luck brings
a ragged girl named Vin into his life. Like him, she's a half-Skaa orphan, but
she's lived a much harsher life. Vin has learned to expect betrayal from
everyone she meets, and gotten it. She will have to learn to trust, if Kel is
to help her master powers of which she never dreamed.
This saga dares to ask a simple question: What
if the hero of prophecy fails?
*******
This is the first Brandon Sanderson novel I’ve read. And it certainly
won’t be the last.
I found The Final Empire to be
a fascinating and thoroughly absorbing tale, combining ancient prophecy,
devilish conspiracies, social injustice, political intrigue and Hail-Mary
heroics in a cauldron of suspense and high adventure.
The world he has built is eerily provocative, and though ruined by
ecological disaster in the far distant past, still exerts a hypnotic beauty
that pulls the reader in and gets you caring about what happens. The characters (both main and secondary) are engaging and relatable. The magic system is a joy to behold. And before you
know it, you’ve read over 600 pages without feeling drained.
I'd love to say more, but hate to give anything away.
Needless to say, this is an excellent story, and I look forward to more.
Friday, October 9, 2020
A Review Of. . .
Waveoff
The ghosts of nightmares past
are a theme that flow in spectral currents through our latest offering from the
Caine Riordan universe. In particular, we’re introduced to Lieutenant Kevin
Bowden, a fast jet pilot haunted by the last combat mission he ever flew.
And with good reason.
Bad intel led to him raining
down death and destruction on innocent civilians, and the sight of a little
girl tumbling through the air to meet a grizzly and gruesome end is something
he’ll never forget. That image becomes so indelibly burned into his memories
and conscience that he vows never to fly in combat again.
All well and good, perhaps,
if he’d stayed on Earth. But fate dealt him a cruel hand, and he was snatched
away through time and space to another world where a desperate struggle for
survival draws him ever closer to the possibility that he will have to get
involved.
It has become known that J’Sull
satraps have gained access to an inter-system transmitter. Though the worse for
wear, they’re busily doing all they can to repair that transmitter, so that
they can call for backup.
And backup will spell
disaster for the Lost Soldiers, for the indigenous communities of R’bak, and
everything they’ve tried to achieve, unless. . .
The SpinDogs have access to
several decrepit aircraft, and Major R.Y. Murphy turns to Bowden for help, for
only Bowden has the tactical aviation skills needed to turn several heaps of
junk into serviceable aircraft that might – just might – serve as missile
platforms, capable of destroying the transmitter before the enemy calls for
reinforcements.
But there’s a problem. That
transmitter is protected on three sides by mountains, and the only approach
lies just beyond a large town inhabited by innocent folk. And he’s got very
little time in which to train the SpinDog pilots on the tactics needed to drop
bombs accurately.
A nightmare scenario? Oh yes.
War is never fair. Anything that can go wrong probably will. A maxim that
rings ever more loudly as the mission progresses, placing Bowden in a position he
dreads.
How does he fare?
Ah, you’ll have to find out
for yourself. Just let me say, Waveoff,
by Chris Kennedy is a fast-paced and engaging tale that deals with the very
real issues faced by combat veterans the world over. They don’t have the option
of burying their heads in the sand or quitting. It’s very often a case of
having to get back on the horse and steeling yourself to face the next round of
missions, and doing so in a way that sees the men and women under your command
safely through to the other side.
A great story, and one of my personal
favorites.
Saturday, October 3, 2020
A Gem of a Review Regarding. . .
Pearl
In this latest Lost Soldiers
adventure, we’re introduced to a former military officer, Victor Allan Thomas –
Vat – to his small circle of friends – a man with an ignominious past. Nobody
really knows the events behind his discharge from the army. Whatever the
reason, Vat went on to become something of an international arms dealer. A
vocation no doubt assisted by his uncanny knack for understanding different
cultures, and the languages & the sub-dialects they employ to stay one step
ahead of the authorities.
Sadly, Vat himself wasn’t
able to stay ahead of the authorities. That’s how he found himself aboard a
helicopter that went down over Somalia, only to be snatched away from
everything he knew by the mysterious Ktor. Fortunately for him, he wakes some
130 years later, to find his skills are very much in demand.
How so?
Major Murphy knows how vital
it is to form a sound relationship with the people of R’Bak if he’s to stand
any chance of fighting off enemy satraps before the next Searing arrives. The
trouble is, those satraps have weapons and vehicle caches at a number of
unknown locations. If they’re left in play, they will destroy any chance he has
of showing the local population the Lost Soldiers can be trusted, or have the
ability to establish a working base from which they can expand their operation.
As such, Murphy has no choice
but to rely on Vat to build a bridge between the Sarmatchani populace and its
elders, while at the same time searching for opportunities to get his hands on
some of those vehicle caches.
Despite his expertise,
however, Vat finds it difficult to form relationships. The ghost from his past
that led to his discharge from the army continues to haunt him. He’s suspicious
of everyone and their motives. Yet he’s going to have to overcome that tendency
if he’s going to make Murphy’s plan work.
I thoroughly enjoyed this outing
with the Lost Soldiers. It contained a touch of realism in its style and ‘attitude’
that added a down-to-earth grittiness to the overall flavor of the story arc. A
good reminder too, that you can’t always choose your comrades in war. But if
you accept them for who they are and build on what they can do well? Ah, then you’ll
have an effective, efficient fighting force, capable of getting the job done.
Kudos to Mark Wandrey for
handling a sensitive & timely subject with skillful aplomb.
A great story!
Saturday, September 26, 2020
A Review of. . .
Promises
Captain Mara – Bruce – Lee is
a natural pilot, skilled and experienced enough to teach others how to handle
one of the most finickity aircraft there is; the Huey helicopter. The mere fact
that she finds herself more than a century into the future and in an entirely
different star system hasn’t altered her vocation one bit. Except that now,
instead of foreign students, she’s required to teach SpinDogs how to fly,
thereby building a bridge between the two communities that will contribute to
the success of future Lost Soldier missions on R’Bak.
Something essential to everyone’s
continued survival.
However, Mara is riddled with
guilt at being wrenched away from her husband and son. And though they are now
long dead, she still harbors a deep and aching bitterness toward her
circumstances. That bitterness results in her cutting off her feelings, so that
she is no longer able to form attachments that others take for granted.
Until her latest student,
that is.
For though Ozendi is from an
alien community, he reminds her enough of her husband that she’s overwhelmed by
long-suppressed emotions, and struggles to know how to respond . . . if at all.
With good reason! There’s one hell of a lot at stake. If she breaks the trust
of her superiors and puts the finely-balanced relationship with the SpinDogs in
jeopardy, it could spell disaster for everyone.
So what to do?
Promises is a
superb reminder that, it’s not only men who march off to war. And though they
may be feminine in nature, women also struggle with the very real crutch that can
bring anyone to their knees. That of fomenting grief and anger. Yes, mental and
emotional scars can be just as debilitating as bullet wounds. And this story
balances that lesson quite nicely.
See my Amazon Review Here:
Saturday, September 19, 2020
The demon-backed Triune has
been vanquished. Now, all that stands between Uldyssian, his edyrem, and
outright victory over evil is the Cathedral of Light and its charismatic leader
– the fallen angel Inarius – who hides in plain sight, using the guise of a youthful
Prophet.
However, Uldyssian is unaware
of the aid bestowed upon him and his followers by the angel in his quest so
far. As such, they have grown overconfident in their invulnerability, and are
blind to the fact that they are being manipulated. Something has to give. But
what?
The edyrem are oblivious to
the consequences of submitting to their unrestrained passions in battle. Inarius
is intent on retaining power, and would willingly allow Sanctuary to be
destroyed rather than lose face. Ever ready to seize the advantage, the demon
lords bide their time, just waiting for the scales to tip in their favor. Worse
still, the heavenly host has discovered the location of Sanctuary and one of
the Angiris Council is, even now, confirming his worst suspicions before calling
in the High Heavens to act.
As I said: Something’s got to
give.
What that is, exactly, you
can discover for yourself in a helter-skelter ride of an adventure that is as
action-packed as it is riddled with subterfuge and subtext. Even better, it’s
also a story of personal growth, acceptance, and sacrifice.
No, you can’t always have a
happy ending. But then again, don’t the best stories always end with a little
dash of poignant self-discovery?
A thoroughly enjoyable
conclusion to the Sin War. (Now – play the game!)












