Tuesday, April 11, 2023

 See How I made Sense Of. . .



Chaos Vector

In Chaos Vector, the second installment of the Protectorate Series, Megan O’Keefe maintains the frantic pace of her opening foray into the stars, and indeed, builds that momentum into a blistering action-adventure that pleases from beginning to end.

But let’s not race ahead of ourselves. The blurb has something to say first:

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Sanda and Tomas are fleeing for their lives after letting the most dangerous smartship in the universe run free. Now, unsure of who to trust, Sanda knows only one thing for certain - to be able to save herself from becoming a pawn of greater powers, she needs to discover the secret of the coordinates hidden in her skull.

But getting to those coordinates is a problem she can't solve alone. They exist beyond a deadgate - a sealed-off Casimir gate that opens up into a dead-end system. And there's a dangerous new player who wants the coordinates for their own ends - a player who will happily crack her open to get them.

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Yes, the threads O’Keefe laid out in Velocity Weapon are tightened even further, providing us with a visionary, far-flung adventure that is as gripping as it is exasperating. How so?

Sanda has a chip in her head. Something that will result in her death if anyone in authority finds out about it. Yet the chip contains coordinates that might – just might – provide answers to an ongoing mystery, hundreds of years in the making.

Her brother, Biran, is fighting to maintain his position and authority in an increasingly volatile environment where Keeper turns against Keeper, and Guard Core can’t be trusted.

And Thomas? Thinking the terms of his original contract have been fulfilled, his Nazca masters reassign him, placing him in far more danger than ever before. And unbelievably, against a woman he has started to develop feelings for. Trying to navigate a path out of this unenviable position is fraught with peril, for if either side discovers what he’s up to, it’ll mean instant death.

You see? A lot happens in this second book, and we haven’t even considered some of the finer points of the ever-evolving sub plot taking place among some of the other players introduced in Velocity Weapon. As I said, the momentum is frantic. But at no time do you ever lose track of what’s happening, where, when, or to whom.

And, just when you think it’s safe to relax, O’Keefe does it again, by adding that plot-twist to zing things along in a different direction. Great fun. Thoroughly enjoyable, and a superb example of what space opera is supposed to be.



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